|Crafting||×3 ×6 ×6|
|Perk||Create unique food|
|“||It makes me hungry just to look at it.||”|
A Crock Pot has four food item slots which must be filled in order to begin the cooking process. Only one item can be placed in each slot. An average recipe takes 40 seconds to cook (exact times are listed in each individual recipe). All Crock Pot dishes can be stacked to 40, and actual Crock Pot meals cannot be added to a Crock Pot slot. Spoiled Food used in a Crock Pot has a chance to result in Rot; the spoilage value is averaged among the ingredients, then halved.
Cooked meals in the vanilla game will not begin to spoil until the player removes them from the Crock Pot. In other words, Crock Pot meals will remain on the Crock Pot until either the player removes it, a Lureplant "eats" it, or the pot is destroyed.
Crock Pot recipes differentiate between the following four (5) food categories:
Some foods do not fall into any of these three categories (e.g. Butterfly Wings). Some foods may also act like a meat or vegetable/fruit when fed to Pigs, but do not count as that category for Crock Pot recipes.
The following items can be used in a Crock Pot:
- Meats (Raw or Cooked)
- Eggs (Raw or Cooked)
- Fruits (Raw or Cooked)
- Vegetables (Raw or Cooked)
- Butterfly Wings
- Electric Milk ()
- Roasted Birchnuts ()
- Ice ()
The following items can not be used in a Crock Pot:
- Seeds (Raw or Cooked)
- Petals / Dark Petals (including Garland)
- Rotten Eggs or Hatching Tallbird Eggs
- Cooked Mandrake
- Koalefant Trunk / Winter Koalefant Trunk (Raw or Cooked)
- Deerclops Eyeball or Guardian's Horn
- Batilisk Wing (Raw or Cooked)
- Leafy Meat (Raw or Cooked)
- Light Bulbs or Glow Berries
- Phlegm (DST)
Note: Most recipes accept the "Cooked" versions of foods as ingredients, with the exception of the following:
Some recipes call for less than four specific ingredients, but the Crock Pot always requires four items to cook. In this case, the remaining slots can be filled with "filler" ingredients.
Any item that can be used as an ingredient can be used as filler, though many recipes explicitly prohibit certain foods from being used as filler. For example, Dragonpie requires only one Dragon Fruit, but cannot have any Meat as filler.
Unless prohibited, the otherwise-inedible Twigs can be used as a filler. This is commonly considered the "most efficient" filler. Despite being edible, Seeds (and Toasted Seeds) cannot be used as filler.
The following is considered Monster Food:
- See also: Food
Food value can be defined as a food's usefulness, potency, or strength in regards to how well it can fulfill a particular recipe.
Different Meats have different Meat values:
As seen above, the following examples all hold true:
- (1) Cooked Meat has a Meat value of 1.0.
- (1) Meat + (1) Drumstick has a total Meat value of 1.5.
- (1) Morsel + (1) Morsel + (1) Morsel has a total Meat value of 1.5.
- (2) Morsels are equal to the Meat value of (1) normal piece of Meat (Meat value = 1.0).
The term "meatiness" is sometimes used to describe Meat value. Hence, the total meatiness of ingredients added, is the sum of individual Meat values.
- If Honey Ham requires a Meat value greater than (>) or equal to 2.0, then (2) Meats can be used, or (1) Meat and (2) Drumsticks could be used, but not (1) Meat and (1) Drumstick.
Also known as "importance", the Priority rating decides the result of a particular cooking session based on the ingredients used. The recipe with the highest rating will always be chosen. If there are several recipes with the same importance, a random recipe will be chosen. Some recipes have importance of 0 or below, which means they will never be chosen over other recipes. Such as, Wet Goop, which is always a valid result, but never chosen over anything else due to having -2 importance. The only exception is 0 importance recipes Fist Full of Jam, Fruit Medley and Ratatouille, which appear to always get chosen in that order.
The Crock Pot always requires 4 food items to begin cooking, however some recipe requirements can be fulfilled with less than 4 items. In such recipes, the remaining slots can be filled by any cookable item that doesn't affect the original recipe or produce a different recipe. For example, Meatballs requires a Meat value between 0.5-2.5 (a Meat value of 3.0 or higher will make Meaty Stew); if 1 Morsel is added, then the remaining three slots are considered "Filler", so adding 3 more Morsels, or 3 Berries, or 3 Butter would be acceptable. However, adding Twigs will result in Kabobs, as they are a higher Priority than the Meatballs.
If there is more than one matching recipe for given ingredients the game will pick one with the highest "Priority". If there is more than one recipe with highest priority the game will pick at random.
E.g.: (1) Monster Meat + (1) Monster Meat + (1) Egg + (1) Egg has a chance to produce Bacon and Eggs or Monster Lasagna.
Here is a final example; adding (1) Fish, (1) Frog Legs, (1) Corn, and (1) Twigs to the Crock Pot fulfills the requirements of four (4) different Crock Pot meals. Only one (1) Crock Pot meal can be made, and its determined by the meal with the highest Priority (see Table below).
|Fish Tacos||+10||×1 ×1|
|Froggle Bunwich||+1||×1 ×0.5|
- *All Food values are shown with decimal points.
Crock Pot recipes
The following is a list of Crock Pot recipes.
|Bacon and Eggs||+20||+75||+5||20||40||10||×1.5 ×2.0||no|
|Butter Muffin||+20||+37.5||+5||15||40||1||×1 ×0.5||no|
|Fish Tacos||+20||+37.5||+5||6||10||10||×1 ×1|
|Fishsticks||+40||+37.5||+5||10||40||10||×1 ×1||maximum ×1|
|Fist Full of Jam||+3||+37.5||+5||15||10||0||×0.5||no|
|Froggle Bunwich||+20||+37.5||+5||15||40||1||×1 ×0.5|
|Flower Salad||+40||+12.5||+5||6||10||10||×1 x2.0||no|
|Honey Ham||+30||+75||+5||15||40||2||×2.0 ×1||no|
|Honey Nuggets||+20||+37.5||+5||15||40||2||×0.5 ×1||no|
|Ice Cream||0||+25||+50||3||10||10||×1.0 ×1 ×1||no|
|Kabobs||+3||+37.5||+5||15||40||5||×0.5 ×1||maximum ×1.0|
|Meatballs||+3||+62.5||+5||10||15||-1||×0.5 - 2.5||no|
|Melonsicle||+3||+12.5||+20||3||10||10||×1 ×1 ×1||no|
|Monster Lasagna||-20||+37.5||-20||6||10||10||( or )×2.0||no|
|Powdercake||-3||0||0||18750||10||10||×1 ×1 ×1||no|
|Pumpkin Cookie||0||+37.5||+15||10||40||10||×1 ×2|
|Spicy Chili||+20||+37.5||0||10||10||10||×1.5 ×1.5|
|Stuffed Eggplant||+3||+37.5||+5||15||40||1||×1 ×0.5|
|Trail Mix||+30||+12.5||+5||15||10||10||×1 ×1 ×0.5||no|
|Turkey Dinner||+20||+75||+5||6||60||10||×2 ×0.5 ( or ) ×0.5|
|Waffles||+60||+37.5||+5||6||10||10||×1 ×1.0 ×1|
|||Wet Goop||0||0||0||6||5||-2||Any invalid recipe|
- Health Hunger Sanity Perish Time (days) Cook Time (sec) Priority
- *All Food values are shown with decimal points.
In the Reign of Giants DLC, items left in the Crock Pot will spoil (quicker if left in the rain). Some existing recipes gain the ability to warm or cool the player and new recipes have been added which can lower or raise the player's temperature. The Crock Pot itself also generates heat when cooking, which can possibly Overheat the player during Summer.
- The light emitted by an active Crock Pot is enough to keep Charlie away.
- Some Crock Pot dishes give fewer Hunger / Health points than the sum of their components.
- In the Reign of Giants DLC, sometimes meals left unharvested on the Crock Pot will turn into Rot quicker than they should.