See also: Teleportato
|Renewable?||Can't be destroyed|
|“||I'm not sure I want to fall for that a second time.||”|
Maxwell's Door is a portal that transfers a player from Sandbox Mode to Adventure Mode. It is surrounded by Evergreens, Fireflies, and Evil Flowers. When the player goes near it, the machine will become active, appearing as Maxwell's face. It resembles the machine which brought Wilson to Maxwell's world in the first place, as seen in Forbidden Knowledge. It can be found with the help of a Divining Rod.
Upon entering, the player will appear with no inventory (except special items such as Lucy) or recipes, so players are required to begin a new in Adventure Mode. Health, Hunger, and Sanity levels will be restored, however. If the player dies in Adventure Mode, they will wake up in front of the Maxwell's Door in Sandbox Mode with their original inventory, Health, Hunger, and Sanity level, and (in WX-78's case) boosts before entering the door.
Before entering the door, this message will appear:
You're about to step into a long, arduous journey to find Maxwell. You will need to survive 5 worlds, each randomly generated to present a new challenge.
Should you die, you will start back at this portal, but lose all your progress on the journey.
There is a Yes and No option.
- Getting close to the door will play the music used usually in update trailers (referring to the epilogue of Adventure Mode, with the Gramaphone).
- When Wilson examines Maxwell's Door, he says, "I'm not sure I want to fall for that a second time", a clear reference to his origin video.