|Common Biomes||Grassland, Forest|
|Red Cap / Cooked Red Cap|
|Green Cap/ Cooked Green Cap|
|“||I forget what this one does.||”|
Each of the three mushrooms can be hand picked at different times of the day ( during the Day, during the Dusk, and during the Night), which then re-grow after 10–20 hours of rain. They can also be dug up with a shovel, at any time of day - this will yield two mushrooms, but mushroom spawn will be destroyed. Mushrooms don't regrow during winter.
Every mushroom has positive and negative effects. All of the mushrooms refill 12.5 hunger and drain varying amounts of sanity, unless cooked.
Red Caps are a vegetable food item that restores hunger, but significantly damages your health. They can be used in the Crock Pot as a filler. Like vegetables and fruits, they can be fed to Pigs to produce Manure. They are good fillers to use in Crock Pot recipes that require vegetables, as they can be safely eaten this way.
Red Mushrooms can cause Health damage to Gobblers; placing at least 3 Red Mushrooms on the ground near a Gobbler and letting it eat them will result in its death. This works on Bunnymen too, however they will typically retreat before the player can give enough mushrooms to kill them.
A Cooked Red Cap is the product of cooking a Red Mushroom over a Campfire, Fire Pit or Star. Cooking a Red Mushroom has the advantage of giving the player a very small health boost, but with no hunger restored and a slight sanity loss.
Green Caps are a vegetable food item that replenishes Hunger by 12.5 and reduce sanity by 50 when eaten raw. They emerge at dusk. Like vegetables and fruits, they can be fed to Pigs to produce Manure, and function as vegetable filler in the Crock Pot.
A Cooked Green Cap is the product of cooking a Green Cap. Unlike their raw counterparts, Cooked Green Caps increase Sanity by 15. This is one of the easiest ways to quickly regain Sanity. They can also be safely used as vegetables in the Crock Pot.
Blue Caps are vegetable food items that restore a decent amount of Health, and slightly reduces Sanity when eaten. They can be found growing naturally or when chopping down Mushtrees. They can also be used as vegetables in the Crock Pot and be fed to Pigs to produce Manure. Of the three types of mushrooms, Blue Caps have the most positive effects (while raw).
A Cooked Blue Cap is the product of cooking a Blue Cap. Cooking trades off the healing effect of a Blue Cap (by harming you in return), but in return provides a small Sanity boost. When available in large amounts (such as underground or found in a ring) raw and Cooked Blue Caps can be eaten together to increase Health, Hunger, and Sanity. Eating one raw Blue Cap and two cooked Blue Caps provide a net result of +14 Health, +12.5 Hunger, and +5 Sanity.
All mushrooms can only be picked during a particular time of day. Once picked, they will regrow in the same spot shortly after it rains. They don't regrow during winter. To maximize the number of mushrooms that can be picked in a given time, set the rain level to the highest setting, so that mushrooms will regrow frequently. Mushrooms can be dug up with a shovel, which will yield two mushrooms, but this will permanently destroy the mushroom-growing spot.
During full moons, Mushrooms will turn into Mushtrees. When the full moon has ended, Mushtrees will turn back into Mushrooms, and Mushtree stumps will turn into a harvested Mushroom spawn point, though there is currently a bug that makes them remain as Mushtrees until the player has exited and re-entered the game.
- If a mushroom is picked as it sinks into the ground, the player will receive a mushroom but the hole the mushroom left would look like the mushroom is still there and sleeping. The player will still view the mushroom as if it were picked already.
- Sometimes, rings of mushrooms can be found in the world. These resemble Fairy Rings that can be found in reality.
- Mushrooms were added in A Little Rain Must Fall update.
- Although they are considered vegetables in Don't Starve, mushrooms are body parts of fungi, not plants at all.
|Naturally spawning world objects|
|Plants||Berry Bush • Carrot • Cave Banana Tree • Cave Lichen • Flower (Evil Flower, Fern) • Grass • Light Flower • Lureplant • Mandrake • Mushrooms • Mushtree • Plant • Reeds • Sapling • Spiky Bush • Tree • Totally Normal Tree|
|Mobs and Mob Housing||Beehive • Hound Mound • Pond • Pig Fortress • Pig House • Pig King • Pig Torch • Rabbit Hutch • Rundown House • Slurtle Mound • Spider Den • Spilagmite • Splumonkey Pod • Tallbird Nest • Walrus Camp • Worm Hole|
|Inanimate||Ancient Pseudoscience Station • Ancient Statue • Basalt • Boulder • Gramaphone • Grave • Harp Statue • Headstone • Suspicious Dirt Pile • Marble Pillar • Marble Tree • Maxwell's Door • Maxwell Statue • Maxwell's Light • Merm Head • Nightmare Light • Nightmare Lock • Nightmare Throne • Obelisk • Ornate Chest • Pig Head • Pillars • Relic • Sinkhole • Skeleton • Stalagmite • Touch Stone • Thulecite Wall|
|Things||Box Thing • Crank Thing • Eye Bone • Metal Potato Thing • Ring Thing • Wooden Thing|