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Trap

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Trap
Inventory slot background Trap
Crafting Cut Grass ×6 Twigs ×2
Tab Icon Survival
Tier Always available
Durability 8 uses
Stacks up to Does not stack
DebugSpawn "trap"
Simple grass has become deadly.

–Wendy

A Trap is a Survival item used to catch small animals such as Rabbits, Frogs, and Spiders. It can be crafted at the beginning of the game with 6 Cut Grass and 2 Twigs.

Once set, Traps can be baited with Food items attractive to said animals. Baited or not, a Trap will trigger once a small creature moves close enough to it.

WilsonTrap

Icon Tools UsageEdit

See also: Rabbit Trapping Guide


Traps are set by placing them on the ground and can be picked up again at any time. To bait a Trap once set, simply place a food item in it. Bait will be consumed upon a successful catch. Once a Trap has caught something, it will shake and "jump" around with the animal inside.

Traps do not need bait in order to catch creatures; if a creature touches the Trap for any reason, it will fall and possibly catch it. This means if a Trap is placed directly on top of a Rabbit Hole, it will catch the Rabbit when it leaves home or comes back.

When a Trap is picked up from the ground still set to catch an animal, no durability is lost, allowing it to be moved around freely. When a Trap is picked up after catching an animal (or failing), it will lose durability.

Frogs and Spiders die when the Traps that caught them are picked up, leaving their respective drops in the player's inventory. Rabbits and Beardlings are left alive.

Traps can also be used to mark notable areas on the map, as Trap icons appear wherever they are left.

Spear Hunting Edit

A hostile creature can be lured into a Trap if it is chasing the player character; Spiders for example will always try to travel in a straight line and make no effort to avoid traps or other obstacles. Traps can be used in this way to form a barrier when destroying Spider Dens, or as a great method to farm Silk.

Traps are particularly useful during Winter, as they can be spread around a large area and placed atop Rabbit Holes for instant capture. In vanilla Don't Starve, Chests can be built nearby Rabbit Holes and filled with Rabbits to create a food stockpile.

Reign of Giants icon Reign of Giants Edit

In the Reign of Giants DLC, Moleworms tunneling underground will trigger Traps. Even though Flint and Rocks can be used as bait, Moleworms cannot be caught.

Creatures trapped under a trap will struggle for a few days before presumably starving to death and dropping their loot on the ground with the trap. For example, a Rabbit will starve under a trap in two days, the same time it does in your inventory. If the loot (such as a Morsel) can spoil, it will do so as normal while on the ground. The loot will also be open for any creatures to eat or steal as their normal rules. After the creature has starved to death, the trap will remain in its sprung state.

Placeholder TriviaEdit

  • Gobblers and Pigs are able to eat food baited in a Trap.
  • Birds will fly down to Traps baited with Seeds, but they will not be caught.
  • Traps can be used to kill Spiders and Frogs without aggroing any others in close proximity. This can turn events such as Frog Rain into a way to easily obtain food without the risk of getting mobbed.

Mosquito BugsEdit

Screen Shot 2013-07-24 at 10.01.08 AM
  • Traps found near Skeletons as part of Set Pieces have a random amount of durability. Sometimes, a Trap may be at 0%; they can be used to trap animals infinitely and will never break, presumably because their durability cannot go down.
  • While a Rabbit is in the middle of springing a Trap, it is possible to kill the Rabbit, receiving a Morsel and still obtaining a live Rabbit (although this is fairly hard to time correctly).
  • When a Trap catches an animal and is picked up before it completely falls down, the prey will disappear and the Trap will lose durability as normal.
    • However if a Rabbit goes to a trap with running the trap sometimes disappears.

Blueprint GalleryEdit


Craftable Items
Tools Axe (Luxury Axe) • Pickaxe (Opulent Pickaxe) • Shovel (Regal Shovel) • PitchforkHammerRazor
Light CampfireFire PitTorchMiner HatPumpkin LanternLantern (Endothermic FireEndothermic Fire PitMoggles Reign of Giants icon)
Survival Bird TrapTrapCompassBackpackPiggybackThermal StoneHealing SalveHoney PoulticeStraw RollFur RollTentUmbrellaBug NetFishing Rod (Pretty ParasolLuxury Fan Insulated PackSiesta Lean-to Reign of Giants icon)
Food Basic FarmImproved FarmBee BoxDrying RackCrock PotIce Box (Bucket-o-poop Reign of Giants icon)
Science Science MachineAlchemy EngineDivining RodThermal MeasurerRainometerGunpowderLightning Rod (Ice FlingomaticElectrical Doodad Reign of Giants icon)
Fight SpearHam BatGrass SuitLog SuitMarble SuitFootball HelmetSleep DartFire DartBlow DartBoomerangBee MineTooth Trap (Battle HelmBattle SpearMorning StarWeather PainScalemail Reign of Giants icon)
Structures ChestSignHay WallWood WallStone WallPig HouseRabbit HutchBirdcageFlooring (CobblestonesWooden FlooringCheckerboard FlooringCarpeted Flooring) • Potted Fern (Scaled Chest Reign of Giants icon)
Refine RopeBoardsCut StonePapyrusNightmare FuelPurple Gem
Magic Meat EffigyPrestihatitatorShadow ManipulatorPan FluteOne-man BandNight LightNight ArmourDark SwordBat BatLife Giving AmuletChilled AmuletNightmare AmuletFire StaffIce StaffTelelocator StaffTelelocator FocusBelt of Hunger (Old Bell Reign of Giants icon)
Dress Sewing KitGarlandRabbit EarmuffStraw HatBeefalo HatBeekeeper HatFeather HatBush HatWinter HatTop HatWalking CaneDapper VestBreezy VestPuffy Vest (Fashion MelonIce CubeSummer FrestFloral ShirtCat CapRain CoatHibearnation VestRain HatEyebrella Reign of Giants icon)
Books Birds of the WorldApplied HorticultureSleepytime StoriesThe End is NighOn Tentacles
Ancient ThuleciteThulecite WallThulecite MedallionThe Lazy ForagerMagiluminescenceConstruction AmuletThe Lazy ExplorerStar Caller's StaffDeconstruction StaffPick/AxeThulecite CrownThulecite SuitThulecite ClubHoundius Shootius

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