|Motto||"Abigail! Come back! I'm not done playing with you."|
|Perk||Haunted by her twin sister
Comfortable with darkness
Doesn't hit very hard
|“||Not all deaths are the same.||”|
Wendy is the third unlockable Character (640 XP, see Experience for more information on how to unlock her). Wendy has a morbid personality; she always relates everything to death and how depressing life is, including herself.
Thanks to her personality she loses less Sanity in the Dark or when facing Monsters, giving her an easier time with managing Sanity. She can summon the Ghost of her late sister Abigail to assist her in combat. To make up for this, Wendy herself deals less damage in both melee and ranged combat.
Wendy's Special Power is her ability to summon her dead twin sister, Abigail. Wendy starts with a wilted Abigail's Flower in her inventory, which blooms in roughly 2-4 full days, at which point she will be able to summon Abigail.
When Abigail's Flower has bloomed, it can be placed on the ground to prepare the summoning. The summoning requires the death of a creature near the Flower. This includes Wendy herself but excludes any captured Mobs "murdered" through the inventory. When Abigail is summoned, it will take 50 points from Wendy's current Sanity level.Abigail follows Wendy and will attack Mobs that either attack Wendy or that Wendy herself attacks. Abigail cannot hurt Wendy, and normally doesn't attack any allies, such as Chester, unless Wendy herself attacks them first. Abigail will always move away from Wendy when she comes too close. Abigail's attack damages all mobs in range at the same time, which makes Wendy exceptionally strong against groups of mobs like Spiders and Bees as Abigail can keep stunning them to keep them from attacking back
Abigail's Flower will be dropped on the ground when Abigail is killed. It will be completely wilted and it will have bloom before it can be used again.
Another special power Wendy has is that she suffers 25% less Sanity drain from Darkness and from being near Monsters. The effect only extends to those two cases though, meaning that other things that drain Sanity (e.g. Evil Flowers, Dark Sword, Night Light etc.) will drain it at the same rate as other characters.
Wendy's attacks are 25% weaker than most other characters' in order to balance out the ability to summon Abigail, and the lowered Sanity drain. For example, Wendy needs two attacks to kill a Rabbit with the Boomerang or a tool. As such, hunting certain mobs can be much more difficult whilst playing Wendy as she deals less damage by herself. Attacking stronger mobs without Abigail is not advised.
- Main article: Guides/Character guides-Wendy
- Early on the easiest way to summon Abigail is to kill a Butterfly, which will die in 1 hit even when Wendy's unarmed. Alternatively the Flower can be dropped near a Spider Den that also has a Pig House nearby. Getting the Pig and Spiders to fight each other will ensure Abigail is summoned from the casualties.
- Abigail won't keep fighting mobs forever and sometimes needs to be ordered to do so mid-fight. Keep an eye on the battle so to keep her focused on the task.
- Since she can outrun Rabbits, Abigail is a source of easy Morsels.
- Abigail is at her strongest during Winter since days are shorter and she deals bonus damage as the sky darkens. Leave any unfinished fights against neutral foes (Treeguards, Spider Queens etc.) for this season.
- Abigail can tank and damage Pengull's rather easily, and can take the full camp with player help at dusk without too much risk. This means Wendy has a fairly reliable source of food in the winter.
- While Abigail is great against groups of weaker foes, fighting stronger Mobs will result in her death unless she's helped by Wendy. Great support weapons are the Ice Staff and Fire Staff. The Ice Staff can be used to stun enemies before they land a hit on Abigail, preventing her from taking damage. The Fire Staff can stun mobs for longer while also damaging them but comes at the cost of possibly burning the dropped loot upon the enemy's death.
- The Top Hat is all that Wendy needs to keep Sanity from draining in the dark. Other items can provide better results but are not required.
- Weapons that deal indirect damage (Fire Dart, Gunpowder etc.) are not affected by Wendy's damage multiplier making them excellent choices for her.
- Wendy's voice is sounded by an alto flute.
- Wendy has a skull.
- Wendy was previously unlocked before Wolfgang.
- Considering her examination quote for Maxwell ("I feel a strange kinship with him.") and the letter from Jack Carter in the 3rd William Carter Puzzle, it can be assumed that Maxwell is her uncle. This is all speculation though and nothing official has been said on the matter.
- When struck by Lightning in the Reign of Giants DLC, Wendy, like most other characters, is shown to have bones in her hair. In addition to this she seems to have bones in her skirt and flower too.
- Wendy was added to Don't Starve Together (DST) with the "Stuck in the Middle with Ewe" update, making her the second character to be added after the initial closed Beta release of DST.
- While wearing some of the hats, Wendy's flower and the top of her hair will disappear when the player moves towards the top of the screen, and will appear again when she stops moving.
|Wilson quotes ⋅ clothes • Willow quotes ⋅ clothes • Wolfgang quotes ⋅ clothes • Wendy quotes ⋅ clothes • WX-78 quotes ⋅ clothes • Wickerbottom quotes ⋅ clothes • Woodie quotes ⋅ clothes • Wes quotes ⋅ clothes • Maxwell quotes ⋅ clothes • Wigfrid quotes ⋅ clothes • Webber quotes ⋅ clothes • Unimplemented|