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Nickname The Silent
Motto "..."
Perk Can't talk
Has trouble staying alive
Practices balloonomancy
Sanity 150
Health 113
Hunger 113
Damage Multiplier 0.75x
Hunger Multiplier 1.25x
Special Item Pile o' Balloons


Wes is the seventh unlockable Character. Wes has lower Sanity, lower Health, and lower Hunger that also drains faster compared to normal characters. As a mime, he doesn't talk - instead, he will only do random pantomime moves when he examines things, conveying little information about his personality.

Wes is currently one of three characters that cannot be unlocked by gaining Experience, the others being Maxwell and Webber.

Pile o' BalloonsSpecial Power

Main article: Pile o' Balloons

Wes' special power is that he starts with a Pile o' Balloons in his inventory. The Pile o' Balloons can be used to inflate a balloon at the cost of 5 Sanity per balloon. The Pile o' Balloons has unlimited uses.

When a balloon is attacked, it explodes, doing 5 damage. Balloons can also trigger other balloons to explode, so this can be used to do massive chain reactions. Balloons can also be used to distract Mobs. In the Reign of Giants DLC, they can be given to a Catcoon to befriend it.

Unlocking Wes

Wes ingame

Wes in-game.

In the third chapter of Adventure Mode, if the map is A Cold Reception, The King of Winter, The Game is Afoot, or Archipelago, a structure will appear, which will have two chambers with a Maxwell Statue in each one, and a third one with Wes on the middle.

When players break one of the statues, it will release Clockwork BishopsClockwork Knights and/or Clockwork Rooks. After breaking all the statues and defeating the Clockwork Monsters, go to the chamber where Wes is trapped. More Bishops, Knights and Rooks will spawn and the player will need to defeat them.

After all monsters are cleared, Wes will pass out, fall on the ground, and disappear. Wes is now unlocked as a playable character.

Wes cannot be set free if the player used a Console command to spawn him.

Placeholder Trivia

  • He was added in Insanity! update, unlockable in Adventure Mode from The End of the Beginning update.
  • Wes' in-game purpose is to provide some challenge to players who find Don't Starve too easy. He can be considered as a hard mode character.
  • Wes used to be the sixth unlockable character via experience points, but due to an update this has changed and Wes now has to be found in Adventure mode to play him, although if Wes was unlocked before the update, he will remain unlocked.
  • When playing as Maxwell and Locked Wes is examined, Maxwell states "He displeased me.", suggesting that Maxwell trapped Wes because he is too weak or he just doesn't like mimes.
  • Wes' previous perk, before the Strange New Powers update, was the same as it is now, except without the perk of the Pile O' Balloons.
  • Wes has higher maximum Sanity than Willow and Webber and higher maximum Health than Maxwell.
  • When struck by Lightning in the Reign of Giants DLC, Wes, like most other characters, is shown to have bones in his hair.

Gold Nugget Gallery

Player Characters
Wilson quotes ⋅ clothesWillow quotes ⋅ clothesWolfgang quotes ⋅ clothesWendy quotes ⋅ clothesWX-78 quotes ⋅ clothesWickerbottom quotes ⋅ clothesWoodie quotes ⋅ clothesWes quotes ⋅ clothesMaxwell quotes ⋅ clothesWigfrid quotes ⋅ clothesWebber quotes ⋅ clothesUnimplemented

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